Hitman Sniper: The Shadows interview: Dominic Allaire and Simon Doongoor discuss creative killing and introducing new characters to the series

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During E3, the newly named Hitman Sniper: The Shadows received a stylish trailer alongside the reveal of the characters players will control throughout the various missions. We recently had a chance to sit down and chat with Dominic Allaire and Simon Doongoor about what we can expect from the latest entry into their Hitman Sniper series. We discussed the decision to avoid positioning Hitman Sniper: The Shadows as a sequel to its predecessor, alongside the difficulty of inventing new creative kills and the replay value the game will offer, among other things.

Of course, I’m not alone in this. I have a group of very talented people with me, and everyone has a key role to play to reach the objective of the project. That’s me in a nutshell. I’ve been working on Hitman Sniper since my arrival at Square Enix, and it’s been almost 10 years that I’ve been there now and for the last year, I’ve been working on the Shadows, which we’re going to talk about today.

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